☢ Ashfall
RulesClassesCharacter BuilderGM GuideDownloads

Getting Started

Introduction Character Creation

Core Rules

Skills Equipment Combat Magic Conditions Exploration

Classes

Class Overview Warrior Gunslinger Mystic Medic Technician Operative Diplomat Channeler

Advanced

Mastery Paths Multiclassing

Reference

Game Mastering Setting Tables Glossary

Ashfall Rules Reference

Welcome to the complete rules reference for Ashfall, a post-apocalyptic tabletop roleplaying game built on a d20 core. Select a chapter below to begin.

Core Rules

Introduction

Design philosophy, dice mechanics, and bounded accuracy.

Character Creation

Attributes, derived stats, species, and backgrounds.

Skills

20 core skills, proficiency, and skill challenges.

Equipment

Gear tiers, weapons, armor, and augmentations.

Combat

3-action economy, attacks, damage, and healing.

Magic

Spell crafting, burnout, and ritual casting.

Conditions

Status effects and the exhaustion system.

Exploration

Rest, survival, injuries, and field medicine.

Classes & Advancement

Classes

Overview of all 8 archetypes and the class system.

Mastery Paths

12 cross-archetype paths for levels 11-15.

Multiclassing

Requirements, AP distribution, and examples.

World & Reference

Game Mastering

Encounter building, CR, and the lethality dial.

Setting

The world, factions, tech tiers, and aliens.

Reference Tables

All reference tables consolidated.

Glossary

Game terms defined.

☢ Ashfall RPG

A post-apocalyptic tabletop roleplaying game.
The world burned. Humanity endures.

Rules

SRD Index Classes Combat Magic

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